Map project for Command & Conquer: Tiberian Sun

Trouble Beyond is a two player map I created for Command & Conquer: Tiberian Sun.


The map is small and features a central pathway across two bridges with two paths on the outskirts of the map useful for deep flank attacks.
The map has an asymmetrical layout with two crystal fields close to each of the starting points. The players may choose to harvest in the blue crystal fields located in slightly riskier positions.
The map also features a couple of high-ground positions which can be used effectively both defensively and offensively.x2 Full resolution image of the map: http://i.imgur.com/XveEqcB.jpg

Full resolution image of the map in the editor: http://i.imgur.com/vAcqJ05.png

You can download the map here: https://dl.dropboxusercontent.com/u/6034290/Leveldesign/troublebeyondv01.mpr


The players may destroy the central pathway bridges in order to halt an enemy attack or force the enemy to choose one of the two paths around the center.

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