I feel priviliged to have been invited to exhibit my thesis project and game prototype Hellstar at the London Design Fair along with other students and graduates from The Royal Danish Academy. This is the first time for me travelling outside of Denmark on my own staying at small hostel. While slightly uncomfortable being on my own, […]
Picoban is a maze puzzle game with very simple controls. As you take the role of the imprisoned Picoban you must find a way to escape from the cursed and illusive castle. The trick is that you cannot stop moving once you have started in a direction before you hit a wall or something else that stops you. […]
As a little practice challenge I tried to recreate the classic Doom map as a voxel environment using MagicaVoxel. Click below to orbit around the environment: I took inspiration directly from the intermission map screen from the original Doom: I want to make one at higher resolution with more details at some point in the future.
Model created using MagicaVoxel. 30 minutes. Railgun Mech by jehal on Sketchfab
A pixel art environment tileset for platformer games. The pack contains seven different environment themes and can be used for prototyping platformer games. The tiles are saved in PNG lossless format at 16 x 16 px size and are compatible with most game creation tools. The tiles are suitable resizing in doubles to for example […]