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These are all personal projects or projects in which my role was to lead the design of the game.

Glyph – Level Design Guidelines – Exploration

Introduction This article presents the level design guidelines for the Exploration game mode for Glyph. The Exploration game mode is the primary game mode of Glyph. This article outlines the…

Harpoon FRVR – A mobile fishing game

Harpoon FRVR is a simple mobile game where you play as a fisherman equipped with a variety of harpoon weapons and is tasked with catching as many fish as possible…

DDX49 – Space shoot-em-up prototype

DDX49 is a shoot-em-up prototype I worked on part time during my summer holiday in 2015. It served as practice for using Game Maker Studio. The project served well as an opportunity to…

ISOMATH – A learning game for kids

This is a learning game project I worked on for a 5 week course where I developed a concept for a game called ISOMATH. The goal of ISOMATH is to help 3rd. graders learn…