Developing 6 games in 6 days – A personal challenge

As a part of an open pledge challenge every participant had to do something every day and upload the result in our group.
I took on the challenge of creating and uploading a game every day after work.


bc1e3726608357.56357cd7f1235


DAY 1
Trevor versus Pigeons
The first game is called Trevor versus Pigeons. The challenge is to hit as many pigeons as possible in the fall from a skyscraper.

a1

a2

a3

a4

a5


DAY 2
Little Invadeur
The second game is a personal take on a the classic game Space Invaders. In my version it is you that must invade.
http://jehal.itch.io/little-invadeur

b1

b2

b3

b4

b5


DAY 3
Macro Meat
The third game is about processing lamb chops into steaks in a factory. Press the buttons on the machines as the meat enter and earn as much cash as possible.
http://jehal.itch.io/macro-meat

c1

c2

c3

c4


DAY 4
Fisherman of the Dawn
The fourth game is about a fisherman that catches his fish with his bow and arrows during the dawn. See how many fish you can catch before the end of dawn.
http://jehal.itch.io/fisherman-of-the-dawn

d1

d2

d3

d4


DAY 5
The Detour
In the fifth game you are on a detour in the forest and must avoid hitting the wildlife.
http://jehal.itch.io/the-detour

e1

e2

e3


DAY 6
BLITZY
The sixth and final game is called BLITZY. It as an abstract game where you have to avoid laser shots and collect power dots while the game becomes increasingly chaotic.

f1

f2

f3

f4

f5